Greetings!

trasskingdom:

Sigh… Reading Painted Heart reviews really discourages my heart… not because I can’t take the critiques, but more like I feel really dissapointed and started blaming myself for everything. Most of the bad things presented in all the reviews are true because of how things were rushed and made in a month.

Firstly I need to say that I can take the critiques just fine, they were really constructive and we learned a lot from it about what we should and should not do in the future, but my problem isn’t actually with the game itself.

Read More


D:

Aw poo! Don’t be bummed out! In the end, experience is experience. Whatever you learn from one project you’ll always take over to the next and use it to improve! I’d think that BD will be better for it now too, since you can take the experience you’ve gotten from making Painted Hearts into BD too c:

A month for a fully working game is a really short time though… Especially for just 2 people. If anything, I feel people should’ve cut you guys more slack for that fact alone xD;

Don’t put yourself down so much! Always view things as a learning experience that you’ll always improve from!

ilutiern:

Painted Heart OST is now available for download! Includes 19 tracks.


From the creators of Dreaming Mary! (If you’ve yet to hear about or play Dreaming Mary: http://rpgmaker.net/games/6232/)

This is the OST to Painted Heart, their submission to the 2014 Indie Game Maker Contest. Please vote for their entry if you can! They spent so much love and time creating the game, breathing life into it with beautiful visuals, a wonderfully whimsical soundtrack and a unique battle system.
All in the amazingly short span of a month.

http://contest.rpgmakerweb.com/game/view/id/272#.U8v7kfldV8E

Voting ends on the 31st but please do vote! It won’t take much to register and vote…! ; u ;

skycyclist said: THAT FISH. THAT FRIDGE. THAT TAPE measure thing. How do I open them outside my dash? Do I log out? D:

Nah! Just go to the post’s permalink: http://creambrownandpink.tumblr.com/post/83776162465/homework-compilation-post


Here’s the link for the sketchfab gallery directly as well if you’d like, so you don’t have to click the preview images one at a time xD 

https://sketchfab.com/pinkbubblegum 

For Production Design class we had to make this dream game pitch and mine was pretty much an Azure Dreams rip-off xD;

I super rushed this because I spent too much time doing that one background image lololol.

The class voted on which dream game environment they wanted to model the most. My classmate’s magician’s room concept was the one that won (Pretty excited to work on it tbh!)

Homework Compilation Post

Hellooo! Been rather busy these past 4 months with school work. But now that I have a 2 week break, time to share some of the stuff I’ve done for school o u o

These are just preview images. If you wanna see the models themselves, just click on the images to be brought to an online model viewer! (Seems like you gotta view this post outside your dash, else it just maximizes the images. Sorry ‘bout that o: )

Sketchfab controls are:

RMB/ MMB Click => Pan
Mouse Wheel Scroll => Zoom in / Zoom out 

LMB => Rotate model

image

image

image

image

image

image

image

image

image

image

Sorry if some of these take a while to load! The textures for some of them aren’t very optimized since I didn’t know any better at the time while some have really high polycounts (The modular hallway)

starfleetrambo:

milesian:

Dancing in the dark
Three views of one animal look like a magical dancing sprite in the night sea. A relative of the Man-o’-War, the predatory siphonophore Rhizophysa, is four inches high when contracted (middle) but its stinging tentacles stretch to a couple of feet when fishing. 

you know what this reminds me of?

starfleetrambo:

milesian:

Dancing in the dark

Three views of one animal look like a magical dancing sprite in the night sea. A relative of the Man-o’-War, the predatory siphonophore Rhizophysa, is four inches high when contracted (middle) but its stinging tentacles stretch to a couple of feet when fishing. 

you know what this reminds me of?

ilutiern:

momochanners:

It’s safe to say that we’re expecting internal party schism in DA:I regarding ideologies, political affiliations, etc
Including FASHION.

at first I got mad like what, clothes can be fab and practical at the same time, but then I checked the tags for this and realized it’s for something a fandom I don’t even know about so ok whatever you guys do your thing

http://blog.bioware.com/2014/03/07/character-kit-3-vivienne/
Pretty much what that Fabulous vs. Practicality thing is about. She’s definitely one of my favorite companions so far haha.

ilutiern:

momochanners:

It’s safe to say that we’re expecting internal party schism in DA:I regarding ideologies, political affiliations, etc

Including FASHION.

at first I got mad like what, clothes can be fab and practical at the same time, but then I checked the tags for this and realized it’s for something a fandom I don’t even know about so ok whatever you guys do your thing

http://blog.bioware.com/2014/03/07/character-kit-3-vivienne/

Pretty much what that Fabulous vs. Practicality thing is about. She’s definitely one of my favorite companions so far haha.

Aaaahhh. I was supposed to be doing homework but it devolved into me writing a sort of letter…?! W-What am I doing with my (almost non-existent) spare time.

HEY FPS BUDDIES. I hope you enjoy reading about my weird mishaps (I wish I had more time to write more things though) :’c

A few thumbnails in preparation for homework. Gotta do one piece of “mood” concept art (kind of vague haha).I think I’ll go for the third one since I like the idea for it the most. Gotta tweak it though. Looks uninteresting right now. I’ll probably do a grayscale silhouette version to fix values and stuff.

A few thumbnails in preparation for homework. Gotta do one piece of “mood” concept art (kind of vague haha).

I think I’ll go for the third one since I like the idea for it the most. Gotta tweak it though. Looks uninteresting right now. I’ll probably do a grayscale silhouette version to fix values and stuff.